Monday, January 26, 2009

The End of the Xbox

I'm gonna have to keep this short, because I'm between classes and need to read some shit.

Microsoft announced the other day their intentions to can 5000 employees and lay off another 1800 on top of that. I've been campaigning for a while that it would be unlikely for us to see any new Xboxes after the Xbox 360, and the news that most of Microsoft's cuts will be coming from the mostly unprofitable entertainment and devices division seems to help my case a quite a bit.

The Xbox and Zune have never set well with me based on their lack of originality and business models, and I'm feeling like these things will finally be fixing themselves. That's not to say they have both been complete failures (actually, Zune has absolutely been a complete failure); Xbox has definitely helped push the video game console business into the online age. But the lack of wi-fi in the 360 is the type of mistake that microsoft makes that causes me to scratch my head in disbelief. What goddamn year is it, Microsoft? Is it still 1337? No. It's not goddamn 1337. Every other major console on the market (handhelds included) has goddamn wi-fi. Even the original Nintendo DS came with wi-fi built in when it was released way the fuck back in 2004. The Xbox 360 (an HD console, not a handheld) came out a year later, relying on goddamn ethernet.

I could go on all day with my Microsoft problems (and I know I probably should), but like I said, I got shitz to do. I'll be back on here soon to share with everyone the future of the gaming industry with the state of the economy. Interesting thins are about to happen, and I know exactly how things are going to play out. So, if you haven't already, bookmark this blog so you don't forget to check back to find out where to invest your money in the near future.

Saturday, January 24, 2009

New House of the Dead Scheduled to Kick Ass (and Cunt)

Christmas 1999ish. That's when my brother and I got the goddamn Sega Dreamcast--what would end up being one of my favorite consoles and ultimately (due to alienation of third-party publishers) under appreciated by most of the masses. Packaged with the console was a demo disc with a demo for the latest, upcoming game in the The House of the Dead series, The House of the Dead 2. Neither of us ever purchased the game. We didn't even really play it all that much, but we found it to be pretty sweet nonetheless. It even contais a line we still quote to each other today: "Don't come! Don't come!"

Deciding the Wii would be a perfect opportunity to channel their popular light gun video game into homes, Sega published The House of the Dead 2 & 3. Despite a lot of interest, I continued to not purchase the game. I'm not sure if I'll be able to stay away from what they are doing with the new Wii exclusive. Take a look at this video of Sega's new first-person rail shooter The House of the Dead: Overkill, and try to tell me you didn't cum all over your keyboard (or controller).


Developer: Headstrong Games
Publisher: Sega
Platform: Wii
Modes: Single-player, two-player co-op
ESRB: M
Release: 2/10/2009